Klondike that never deals you a dead hand.
A native iPhone and iPad Klondike game that runs a solver over every deal and verifies the hand is winnable before dealing it to you.
See how it works How to play ›
Three one-time purchases, no subscription, no energy timers and no forced ads between hands. Coming to the App Store, for iOS and iPadOS 17 or later.
Winnable deals
Losing should be your fault, not the shuffle’s.
What makes a solitaire deal winnable?
A Klondike deal is winnable when at least one sequence of legal moves clears all 52 cards to the foundations. Most solitaire apps shuffle at random and leave you to discover, ten minutes in, that the hand was never solvable. In standard Klondike roughly 79 percent of deals are theoretically solvable given perfect play and full knowledge of face-down cards; in ordinary play, where you cannot see what is buried, the practical win rate is far lower.
Solitaire Classics has a Winnable deals only setting. With it on, the game runs a depth-first solver with a transposition table and a bounded node budget against each candidate deal before showing it to you. Only deals the solver proves it can finish are dealt. Losing a hand becomes a consequence of your choices rather than of the shuffle. The setting is optional: turn it off and you get an honest random deal, which is what some players want.
Daily Challenge
One deal a day, the same one for everybody.
What is the Daily Challenge?
The Daily Challenge is one deal per calendar day, generated from a seed derived from the date itself, so every player worldwide receives the identical hand. There is no server involved: the same date produces the same shuffle on every device. Finishing it extends a daily streak and pays double the usual coins and gems.
Streak milestones at 10, 20 and 30 days pay gems and coins. A streak of three days or more that breaks can be restored once, on the day it breaks, by watching a rewarded video, and a Streak Freeze bought with gems covers a missed day automatically. An in-app calendar marks which days you have completed, and twelve monthly seasons layer a win target on top, each paying 120 gems when finished. Missing a day costs the current run but never the record of your longest one.
Learn
New to Klondike? Start here.
How do you play Klondike solitaire?
Klondike deals 28 cards into seven columns and asks you to build four foundation piles from ace to king, one per suit, until all 52 cards are gone. Cards stack downward and alternate colour, only a king fills an empty column, and the stock feeds you the rest three or one at a time.
The full rules, the difference between draw one and draw three, the strategy that actually raises a win rate, and why roughly 79 percent of deals are solvable but far fewer are won, are all in the guide.
Questions
The things people ask first.
What is the difference between draw one and draw three?
Draw one turns a single card from the stock each tap, so every stock card is eventually reachable and most deals are comfortable. Draw three turns three cards and lets you play only the top of those three, which locks away two cards out of every three and makes the game markedly harder. The practical win rate difference is large: draw one is winnable most of the time by a careful player, while draw three defeats even strong players regularly.
Solitaire Classics supports both, remembers your choice between sessions, and pays a larger score and coin bonus for winning on draw three. Achievements track draw-three wins separately, so the harder setting carries its own progression rather than being only a difficulty toggle. The winnable-deals solver understands the distinction and verifies each deal against the draw mode you are actually playing.
How does the game handle ads?
Free players see one anchored banner at the bottom of the screen, with a visible control beside it that removes ads permanently. Full-screen interstitials appear only after a lost hand, never after a win, and never more often than once every 180 seconds. Rewarded video is always opt-in: it can double a daily gift, restore a broken streak, or grant an extra hint, and it is never required to keep playing. Buying Remove Ads or Everything eliminates the banner and interstitials for good.
How much does it cost?
The game is free, including the full Klondike engine, the Daily Challenge, all 28 achievements and the whole progression system. Three optional one-time purchases remove ads or unlock table designs: Remove Ads at 4.99 USD, All Themes at 9.99 USD, or Everything at 12.99 USD. Buying the parts separately costs 14.98 USD, so Everything saves 13 percent. Nothing renews and nothing expires, and every locked table can also be earned with gems by playing rather than paying.
What else is in it?
Classic play, the Daily Challenge and five themed level runs. Eight mastery ranks from Novice to Legend. Twelve monthly seasons. Twenty original soundtrack pieces, one pair per table, that shift between menu and play. Unlimited undo, a hint when you are stuck, auto-complete when the outcome is decided, and a left-handed layout. VoiceOver labels on the board, Dynamic Type, Reduce Motion support and 44pt touch targets throughout.
Is it available now?
Not yet. The game is complete and in pre-release preparation for the App Store. This page will carry the App Store link at launch. Support and privacy documentation is already published.